Once human, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh. No longer content on munching our flesh, seeking our brains, or rising from the grave, these zombies signify that the non-human can invade, take-over, and evolve beyond us. Mushroom Men from Reaper, painted like more classic generic old school shroom people. I have to start by saying that I was never really afraid of zombies as a kid. Saving Throws Strength +5, Wisdom +0Damage Immunities necrotic, poisonCondition Immunities exhaustion, poisonedSenses darkvision 60 ft., passive Perception 8Languages —Challenge 3 (700 XP). | 13th Age SRD Yet the behavior is the same: protect and reproduce. A creature with iumenta pox has trouble breathing, and its skin erupts with painful green boils that ooze pus. If the base creature has 1 or fewer racial Hit Dice and normally has class levels, use a 1st-level warrior version of it as the base creature. This creature is a human sized fungus. Actions. | Swords and Wizardry SRD Fungal creatures are often content to sit in quiet contemplation, absorbing the nutrients they require from the life-giving earth. Shambling The target dies if this effect reduces its hp maximum to 0. Not sure I'll ever get the chance to actually run it, but I liked the idea enough that I had to get some minis painted up for it! Zero Books, Washington, 2014. Written off as lost to Rotting Touch: Melee Weapon Attack: +2 to hit, reach 10 ft., one creature A humanoid that dies while poisoned in this way rises 24 hours later as a zombie, unless it is restored to life or its body is destroyed. I have to start by saying that I was never really afraid of zombies as a kid. However, within the past five years, I’ve seen an evolution in zombie film and videogames. This site may earn affiliate commissions from the links on this page. Please enable JavaScript to get the best experience from this site. As I read the rules it appears that every time the zombie is reduced to 0 hp they make a saving throw (DC 5+ damage taken) and if they succeed they don't go down but stay at 1 hp, unless the damage was radiant or from a critical hit. The first time the zombie takes damage, any living creature within 5 feet of the zombie must succeed on a DC 10 Constitution saving throw or gain disadvantage on attack rolls, saving throws, and ability checks for 1 minute. The zombie makes two slam attacks. An entire division dropped out © 2018 Open Design LLC; Authors Wolfgang Baur, Dan Dillon, Richard Green, James Haeck, Chris Harris, Jeremy Hochhalter, James Introcaso, Chris Lockey, Shawn Merwin, and Jon Sawatsky. Rather than distorting human behavior by reminding us of our own animalistic and violent nature, these new spore-zombies challenge us to actively forget the human and rather look forward to the possibility of non-human-centric alternatives. Actions Morningstar: Melee Weapon Attack: +6 … The new zombie film just released on Netflix, Ben Howling and Yolanda Ramke’s Cargo (2017) showcases a new kind of zombie–the fungal zombie–and ushers in a whole new kind of horror.. When a zombie sees a potential host, it fights to the death, hoping to kill infected creatures so it can immediately rise as an undead. Jump to: navigation, search. Is Samuel Bayer’s A Nightmare on Elm Street Really That Bad? For me, they have always been collateral monsters, byproducts of a deep-seated flaw in the living subjects that flee them. When the host dies, the spores reanimate the corpse into a mold zombie. Black pustules cover a shambling corpse. Cookies help us deliver our Services. elements, it was with great surprise that their Actions Multiattack: The fungus makes 1d4 Rotting Touch attacks. The monsters, Clickers and Stalkers, are humans that have inhaled a cordyceps spore(s) and had it embed in their brain. If a beast or humanoid that is Small or Medium dies within 10 feet of you, you can use your reaction to animate it, causing it to stand up immediately with 1 hit point. Fungal Zombie < > Most recent. As such we cannot run from the horror of a spore-zombie. One key difference between these spore-driven zombies and their brain-hungry cousins is the desire to survive being placed above their terrorizing of humans. Well at least the ones that i have not covered in previous Darkest Dungeon Monster Manual entries. When an infected creature dies, its corpse rises as a mold zombie 1d4 hours after death. Spread the Spores. and consume their fellow countrymen.