For multipurpose use, disrobe is good. Bonus points for creativity, hilariousness, and over all awesomeness. Approach:  Through the shortest and most direct route the target will move towards you, when it moves 5 feet of you then it will end its turn. I'll leave the noncombat applications to your imagination, but in combat, the character would likely drop their weapon and shield, then get partway through removing their armor. And it will likely take two turns to re-equip themselves (a shield alone is a full action to equip!). The GM will determine how the target will behave this will happen if you do so, The spell will end if the target can not follow your command. You could get someone to masturbate for six seconds, I suppose. Roll20 Reserve is live with monthly perks for Pro Subscribers. or Cooperate! Got a succubus to finish off the incubus we encountered her with. Here are some of my favorites: 1. Halt: The target won’t move and also doesn’t take any actions. Once play with the burning hands 5e spell, to get the more excitement while playing with this dnd 5e spell. Our way of saying thanks! Roll20 uses cookies to improve your experience on our site. Unlike other low-level enchantment spells, it doesn't! Swim Ideas for 5e Command spell? Cookies help us deliver our Services. That lowers their AC by 2 (shield) and possibly more, if the DM judges they got part of their armor removed or will have a harder time dodging because they got their pants around their knees. By using the second level or higher you can cast this spell but at that time you can affect one additional creature for each and every slot above 1st level. Fall! They also help us understand how our site is being used. Anyone have any good ones? The creatures must be within 30 feet of each other when you target them. When it must move to stay aloft then it files the minimum distance which needed to remain in the air. For instance, if you you command play and toss them a doll, they are most likely to play with the doll. Please review the TOS and Privacy Policy. Use an action to say the Command Word and watch this 1-inch hunk of metal become a tower of adamantine. There are so many command 5e ideas we have, now we are going to mention them below, let us check now. Knock and Chime of Opening spells don’t do jack to it. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. I was thinking, "Doesn't Command have a clause saying you can't make it directly hurt itself or it's allies?" There are so many command 5e ideas we have, now we are going to mention them below, let us check now. The spell has no Effect if the target is Undead, if it doesn't understand your language, or if your command is directly harmful to it. The target must succeed on a. Flee: By using fastest available means the target will spend its turn moving away from you. I had a lot of fun with those when someone wronged me xD, New comments cannot be posted and votes cannot be cast. Command 5e Ideas. The creatures must be within 30 feet of each other when you target them. You blew my mind. You then follow this up with your Command word, Obey. So far I've got: Strip, Seduce, Monologue, Dance, Vomit, and the ones from the PHB. Updated Dynamic Lighting now does as much and even more than our legacy system! 20 feet on the side, 30 feet high, 2 rooms, battlements, and a door that that only opens when you speak your Command Word as a bonus action. I dunno if my DM would allow me to speak a full sentence and then use the command Obey. Making custom character sheets is easier than ever with a special, streamlined game type to build and test them. You might have issued a command which is not explained here, follow some typical commands and their effects. Updated September 9, 2020 Since we got so much great feedback on our last Campaign Pitch article, I figured we’d go ahead and spin off some more ideas, focusing this …